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	<title>Juggleware Developers&#039; Blog &#187; alec</title>
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	<link>http://www.juggleware.com/blog</link>
	<description>news and random thoughts from your friendly neighborhood independent developers at juggleware, llc</description>
	<lastBuildDate>Mon, 30 Jan 2012 22:42:00 +0000</lastBuildDate>
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		<title>Just Say No to Payola, or Why I&#8217;m Not Paying For a Good Review.</title>
		<link>http://www.juggleware.com/blog/2012/01/just-say-no-to-extortion-or-why-im-not-paying-for-a-good-review/</link>
		<comments>http://www.juggleware.com/blog/2012/01/just-say-no-to-extortion-or-why-im-not-paying-for-a-good-review/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 20:50:00 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[Sol: Sun Clock]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[ethics]]></category>
		<category><![CDATA[extortion]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=446</guid>
		<description><![CDATA[I have a strong distaste for even mild extortion, especially when it comes to the "free" press, and I for one won't be buying my app reviews. <a href="http://www.juggleware.com/blog/2012/01/just-say-no-to-extortion-or-why-im-not-paying-for-a-good-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2012/01/just-say-no-to-extortion-or-why-im-not-paying-for-a-good-review/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Sol: Sun Clock for iPhone now in App Store</title>
		<link>http://www.juggleware.com/blog/2012/01/sol-sun-clock-for-iphone-now-in-app-store/</link>
		<comments>http://www.juggleware.com/blog/2012/01/sol-sun-clock-for-iphone-now-in-app-store/#comments</comments>
		<pubDate>Mon, 16 Jan 2012 21:57:30 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Sol: Sun Clock]]></category>
		<category><![CDATA[alarm]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[clock]]></category>
		<category><![CDATA[dawn]]></category>
		<category><![CDATA[dusk]]></category>
		<category><![CDATA[equinox]]></category>
		<category><![CDATA[solstice]]></category>
		<category><![CDATA[sun]]></category>
		<category><![CDATA[sunrise]]></category>
		<category><![CDATA[sunset]]></category>
		<category><![CDATA[timer]]></category>
		<category><![CDATA[twilight]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=406</guid>
		<description><![CDATA[<p><span class="Apple-style-span" style="font-size: 16px; color: #444444; font-family: Georgia, 'Bitstream Charter', serif; line-height: 24px;"><a href="http://itunes.apple.com/us/app/sol-sun-clock/id491537291?ls=1&#38;mt=8" target="_blank"><img class="alignleft" style="color: #444444; font-family: Georgia, 'Bitstream Charter', serif; line-height: 1.5; border-style: initial; border-color: initial; margin-top: 4px; margin-right: 24px; margin-bottom: 12px; margin-left: 0px; display: inline; border-width: 0px;" src="http://www.juggleware.com/iphone/sol/images/Sol-zoomIn-iPhone4-50pct.png" alt="" width="218" height="416" /></a></span></p>
<p>We&#8217;ve been working on this one for months and I&#8217;m happy to announce that <a href="http://www.juggleware.com/iphone/sol">Sol: Sun Clock</a>, our lastest iPhone app, is now available in Apple&#8217;s <a href="http://itunes.apple.com/us/app/sol-sun-clock/id491537291?ls=1&#38;mt=8" target="_blank">App Store</a>.</p>
<p>It lets you look at the day&#8217;s sunlight times, quickly &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2012/01/sol-sun-clock-for-iphone-now-in-app-store/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Drawing Text on an Arc in CocoaTouch</title>
		<link>http://www.juggleware.com/blog/2011/08/drawing-text-on-an-arc-in-cocoatouch/</link>
		<comments>http://www.juggleware.com/blog/2011/08/drawing-text-on-an-arc-in-cocoatouch/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 21:41:41 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Core Text]]></category>
		<category><![CDATA[iOS4]]></category>
		<category><![CDATA[Objective-C]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=381</guid>
		<description><![CDATA[<p>CoreText is available now in iOS, but it&#8217;s not an easy framework to use. After trying several other approaches to draw text on an arc at this <a href="http://stackoverflow.com/questions/3841642/curve-text-on-existing-circle">Stack Overflow page,</a>  I adapted Apple&#8217;s sample code  <a href="https://developer.apple.com/library/mac/#samplecode/CoreTextArcCocoa/Introduction/Intro.html">CoreTextArcCocoa</a> for Mac &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2011/08/drawing-text-on-an-arc-in-cocoatouch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Psychic Summit: Aquarium 2 app approved</title>
		<link>http://www.juggleware.com/blog/2010/12/psychic-summit-aqua2/</link>
		<comments>http://www.juggleware.com/blog/2010/12/psychic-summit-aqua2/#comments</comments>
		<pubDate>Mon, 20 Dec 2010 19:01:38 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Client App Work]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[iPhone Development]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=337</guid>
		<description><![CDATA[<p>There&#8217;s been lots of App Store news here recently, but this one is extra special to us because Juggleware was so heavily involved in the design as well as the programming of this one (with <a href="http://www.becommunal.com/">Communal</a>). It was a &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/12/psychic-summit-aqua2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Gaia Herbs app also in store (belated post)</title>
		<link>http://www.juggleware.com/blog/2010/12/gaia-herbsapp/</link>
		<comments>http://www.juggleware.com/blog/2010/12/gaia-herbsapp/#comments</comments>
		<pubDate>Wed, 15 Dec 2010 20:18:28 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[Client App Work]]></category>
		<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=316</guid>
		<description><![CDATA[<p><em>Somehow, another client job that we completed this year and has been in the App Store since July didn&#8217;t make the Dev Blog, so I am going to try to correct that oversight now.</em></p>
<p><a href="http://www.juggleware.com/blog/wp-content/uploads/2010/12/gaia.175x175-75.jpg"><img class="alignright size-full wp-image-318" title="gaia.175x175-75" src="http://www.juggleware.com/blog/wp-content/uploads/2010/12/gaia.175x175-75.jpg" alt="Gaia Herbs app" width="175" height="175" /></a>Juggleware was contracted to do the &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/12/gaia-herbsapp/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MOPED app approved</title>
		<link>http://www.juggleware.com/blog/2010/12/moped-app-approved/</link>
		<comments>http://www.juggleware.com/blog/2010/12/moped-app-approved/#comments</comments>
		<pubDate>Wed, 15 Dec 2010 19:42:36 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[Client App Work]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=309</guid>
		<description><![CDATA[<p><a href="http://www.juggleware.com/blog/wp-content/uploads/2010/12/moped.175x175-75.jpg"><img src="http://www.juggleware.com/blog/wp-content/uploads/2010/12/moped.175x175-75.jpg" alt="MOPED" title="moped.175x175-75" width="175" height="175" class="alignright size-full wp-image-311" /></a>Today we got an email from Rob Hudak, Interactive Creative Director at <a href="http://www.z-comm.com/">Zehnder Communications</a>, that MOPED, an iPhone app on which we recently completed programming work, was accepted by Apple and is <a href="http://itunes.apple.com/us/app/mobile-property-evaluation/id403819729?mt=8">now in the App Store</a>.</p>
<p>It &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/12/moped-app-approved/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Climbing the (psychic) summit&#8230;</title>
		<link>http://www.juggleware.com/blog/2010/11/climbing-the-psychic-summit/</link>
		<comments>http://www.juggleware.com/blog/2010/11/climbing-the-psychic-summit/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 23:43:16 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[Client App Work]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[iPhone Development]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=306</guid>
		<description><![CDATA[<p>I&#8217;m putting the finishing touches on our latest app, which is being produced for HD audio/video outfit <a href="http://psychicsummit.com/">Psychic Summit</a>.</p>
<p>All I can tell you now is: think <a href="http://www.generativemusic.com/">Brian Eno&#8217;s iPhone apps</a>, or the <a href="http://www.fm3buddhamachine.com/">Buddha Machine</a>&#8230;&#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/11/climbing-the-psychic-summit/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Apple: Only &#8220;professional&#8221; satirists can make fun.</title>
		<link>http://www.juggleware.com/blog/2010/09/apple-only-professional-satirists-can-make-fun/</link>
		<comments>http://www.juggleware.com/blog/2010/09/apple-only-professional-satirists-can-make-fun/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 22:43:52 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Freedom Time]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[censor]]></category>
		<category><![CDATA[defamatory]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[rejected]]></category>
		<category><![CDATA[satire]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=303</guid>
		<description><![CDATA[<p>Well the <a href="http://www.juggleware.com/iphone/freedomtime/">Freedom Time</a> controversy has long passed from my mind, except when some other story pops up that reminds me.</p>
<p>Today I had the chance to read Apple&#8217;s new App Store Approval Guidelines (registered developers can read them <a href="https://developer.apple.com/appstore/resources/approval/guidelines.html">here</a>&#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/09/apple-only-professional-satirists-can-make-fun/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Radio Backporch Revolution updated to v2.1</title>
		<link>http://www.juggleware.com/blog/2010/08/radio-backporch-revolution-updated-to-v2-1/</link>
		<comments>http://www.juggleware.com/blog/2010/08/radio-backporch-revolution-updated-to-v2-1/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 19:34:16 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[Radio BPR]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=300</guid>
		<description><![CDATA[<p>The streaming radio iPhone app we developed for New Orleans musicians&#8217; collective Backporch Revolution has been updated to 2.1.</p>
<p>Features:</p>
<ul>
<li>Better caching resulting in fewer sound drop-outs</li>
<li>Auto-reconnect on temporarily dropped connection</li>
<li>Compatibility with devices running legacy OS 3.x</li>
<li>Animated </li>&#8230;</ul>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/08/radio-backporch-revolution-updated-to-v2-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to get the Return key to dismiss a UITextView</title>
		<link>http://www.juggleware.com/blog/2010/07/how-to-get-the-return-key-to-dismiss-a-uitextview/</link>
		<comments>http://www.juggleware.com/blog/2010/07/how-to-get-the-return-key-to-dismiss-a-uitextview/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 20:05:07 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[UITextView]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=280</guid>
		<description><![CDATA[<p>Need to dismiss they keyboard in a UITextView? Changing the Return key to read &#8220;Done&#8221; doesn&#8217;t make the iPhone keyboard to go away.  Put this code in the delegate for your UITextView and your return key can behave more like &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/07/how-to-get-the-return-key-to-dismiss-a-uitextview/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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