Sol: Sun Clock
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Twitter
- RT @Francis_Lam: What if we had a KICKSTARTER for fixing bridges!? Only we could just call it a "government" and try not to freak out over …Friday, 05.24.13 05:00
- Follow @conquerorgame for news about our turn-based strategy game Conqueror. The new HTML5 version is live now; mobile in development.Thursday, 05.23.13 14:51
- Found a pretty cool transition effect in iOS; got it happening for new version of #Sol. Turns out that it's an undocumented feature. Doh!Wednesday, 05.22.13 19:20
Category Archives: iPhone Development
What’s Going On? Conqueror for iOS and more…
For those of you wondering what we’ve been up to as of late, I’ve got a lot of interesting news. We finished up a couple big projects for clients in the beginning of the year, and with that behind us, …
Posted in Conqueror, Games, iPhone Development, Programming, Sol: Sun Clock
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CoreTextArcView for iOS now on GitHub
Well, I’ve been using git for about a year now, so I was overdue to put something on GitHub.
By popular demand (well 2 people on StackOverflow asked for it anyway), I am putting on GitHub my adaptation of the CoreTextArcView …
Posted in Programming, Sol: Sun Clock, source code
2 Comments
Marketing’s a Bitch: Lessons from the App Store
After months of obscurity, Sol: Sun Clock rose to #11 on the Weather charts the night of the solstice, and the next morning, when Apps Gone Free went live, it quickly rose to #2. Downloads went from around 10 a day (paid) to the peak of 21,042 in one day. That is an increase of over 2000%! Over a period of three days, Sol topped 30K downloads. Continue reading
Posted in App Store, iPhone Development, marketing, Programming, Sol: Sun Clock
Tagged App Store, by Juggleware, developer, iOS, iPhone Apps, iPhone Development, marketing, Sol: Sun Clock, weather
3 Comments
UIColor-expanded
Here’s some handy code to extend UIColor, based largely on code by Erica Sadun, but with a couple of fixes and handy (to me) additions. Let me know if this is useful……
Posted in iPhone Development, Programming
1 Comment
Sol: Sun Clock — official trailer
Kudos to Josh Warren, co-designer of Sol:Sun Clock, for producing this excellent 60-second trailer introducing our new app for iPhone and iPad, now available in the App Store.
Sol: Sun Clock from jjnww on Vimeo.
I’m hoping …
Posted in iPhone Apps, marketing, Sol: Sun Clock
Tagged App Store, by Juggleware, clock, demos, iPad apps, iPhone Apps, Sol: Sun Clock, videos, weather
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Sol: Sun Clock is now available for iPad
The latest update to Sol: Sun Clock, the personal daylight utility and alarm clock for iPhone, now makes use of the new iPad’s hi-res screen.
As a developer, I was happy that 98% of Sol:Sun Clock’s codebase had to be …
Posted in App Store, iPhone Development, Photography, Sol: Sun Clock
Tagged App Store, by Juggleware, clock, iPad, iPhone Apps, Sol: Sun Clock, weather
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Just Say No to Payola, or Why I’m Not Paying For a Good Review.
I have a strong distaste for even mild extortion, especially when it comes to the “free” press, and I for one won’t be buying my app reviews. Continue reading
Posted in iPhone Apps, iPhone Development, marketing, Sol: Sun Clock
Tagged advertising, ethics, extortion, iPhone Apps, marketing, reviews
6 Comments
Why I made Sol: Sun Clock
We’ve been working on this one for months and I’m happy to announce that Sol: Sun Clock, our lastest iPhone app, is now available in Apple’s App Store.
It lets you look at the day’s sunlight times, quickly …
Posted in App Store, iPhone Apps, iPhone Development, Photography, Sol: Sun Clock
Tagged alarm, App Store, apple, by Juggleware, clock, dawn, dusk, equinox, iPad, iPhone Development, Sol: Sun Clock, solstice, sun, sunrise, sunset, timer, twilight, weather
10 Comments
Drawing Text on an Arc in CocoaTouch
CoreText is available now in iOS, but it’s not an easy framework to use. After trying several other approaches to draw text on an arc at this Stack Overflow page, I adapted Apple’s sample code CoreTextArcCocoa for Mac …
Posted in iPhone Development, Programming
Tagged apple, Core Text, iOS4, iPhone Development, Objective-C
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Psychic Summit: Aquarium 2 app approved
There’s been lots of App Store news here recently, but this one is extra special to us because Juggleware was so heavily involved in the design as well as the programming of this one (with Communal). It was a …
Posted in App Store, Client App Work, iPhone Apps, iPhone Development
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