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	<title>Juggleware Developers&#039; Blog &#187; iPhone Development</title>
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	<link>http://www.juggleware.com/blog</link>
	<description>news and random thoughts from your friendly neighborhood independent developers at juggleware, llc</description>
	<lastBuildDate>Mon, 30 Jan 2012 22:42:00 +0000</lastBuildDate>
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		<title>Just Say No to Payola, or Why I&#8217;m Not Paying For a Good Review.</title>
		<link>http://www.juggleware.com/blog/2012/01/just-say-no-to-extortion-or-why-im-not-paying-for-a-good-review/</link>
		<comments>http://www.juggleware.com/blog/2012/01/just-say-no-to-extortion-or-why-im-not-paying-for-a-good-review/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 20:50:00 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[Sol: Sun Clock]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[ethics]]></category>
		<category><![CDATA[extortion]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=446</guid>
		<description><![CDATA[I have a strong distaste for even mild extortion, especially when it comes to the "free" press, and I for one won't be buying my app reviews. <a href="http://www.juggleware.com/blog/2012/01/just-say-no-to-extortion-or-why-im-not-paying-for-a-good-review/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2012/01/just-say-no-to-extortion-or-why-im-not-paying-for-a-good-review/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Sol: Sun Clock for iPhone now in App Store</title>
		<link>http://www.juggleware.com/blog/2012/01/sol-sun-clock-for-iphone-now-in-app-store/</link>
		<comments>http://www.juggleware.com/blog/2012/01/sol-sun-clock-for-iphone-now-in-app-store/#comments</comments>
		<pubDate>Mon, 16 Jan 2012 21:57:30 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Sol: Sun Clock]]></category>
		<category><![CDATA[alarm]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[clock]]></category>
		<category><![CDATA[dawn]]></category>
		<category><![CDATA[dusk]]></category>
		<category><![CDATA[equinox]]></category>
		<category><![CDATA[solstice]]></category>
		<category><![CDATA[sun]]></category>
		<category><![CDATA[sunrise]]></category>
		<category><![CDATA[sunset]]></category>
		<category><![CDATA[timer]]></category>
		<category><![CDATA[twilight]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=406</guid>
		<description><![CDATA[<p><span class="Apple-style-span" style="font-size: 16px; color: #444444; font-family: Georgia, 'Bitstream Charter', serif; line-height: 24px;"><a href="http://itunes.apple.com/us/app/sol-sun-clock/id491537291?ls=1&#38;mt=8" target="_blank"><img class="alignleft" style="color: #444444; font-family: Georgia, 'Bitstream Charter', serif; line-height: 1.5; border-style: initial; border-color: initial; margin-top: 4px; margin-right: 24px; margin-bottom: 12px; margin-left: 0px; display: inline; border-width: 0px;" src="http://www.juggleware.com/iphone/sol/images/Sol-zoomIn-iPhone4-50pct.png" alt="" width="218" height="416" /></a></span></p>
<p>We&#8217;ve been working on this one for months and I&#8217;m happy to announce that <a href="http://www.juggleware.com/iphone/sol">Sol: Sun Clock</a>, our lastest iPhone app, is now available in Apple&#8217;s <a href="http://itunes.apple.com/us/app/sol-sun-clock/id491537291?ls=1&#38;mt=8" target="_blank">App Store</a>.</p>
<p>It lets you look at the day&#8217;s sunlight times, quickly &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2012/01/sol-sun-clock-for-iphone-now-in-app-store/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Drawing Text on an Arc in CocoaTouch</title>
		<link>http://www.juggleware.com/blog/2011/08/drawing-text-on-an-arc-in-cocoatouch/</link>
		<comments>http://www.juggleware.com/blog/2011/08/drawing-text-on-an-arc-in-cocoatouch/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 21:41:41 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Core Text]]></category>
		<category><![CDATA[iOS4]]></category>
		<category><![CDATA[Objective-C]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=381</guid>
		<description><![CDATA[<p>CoreText is available now in iOS, but it&#8217;s not an easy framework to use. After trying several other approaches to draw text on an arc at this <a href="http://stackoverflow.com/questions/3841642/curve-text-on-existing-circle">Stack Overflow page,</a>  I adapted Apple&#8217;s sample code  <a href="https://developer.apple.com/library/mac/#samplecode/CoreTextArcCocoa/Introduction/Intro.html">CoreTextArcCocoa</a> for Mac &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2011/08/drawing-text-on-an-arc-in-cocoatouch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Psychic Summit: Aquarium 2 app approved</title>
		<link>http://www.juggleware.com/blog/2010/12/psychic-summit-aqua2/</link>
		<comments>http://www.juggleware.com/blog/2010/12/psychic-summit-aqua2/#comments</comments>
		<pubDate>Mon, 20 Dec 2010 19:01:38 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Client App Work]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[iPhone Development]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=337</guid>
		<description><![CDATA[<p>There&#8217;s been lots of App Store news here recently, but this one is extra special to us because Juggleware was so heavily involved in the design as well as the programming of this one (with <a href="http://www.becommunal.com/">Communal</a>). It was a &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/12/psychic-summit-aqua2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Climbing the (psychic) summit&#8230;</title>
		<link>http://www.juggleware.com/blog/2010/11/climbing-the-psychic-summit/</link>
		<comments>http://www.juggleware.com/blog/2010/11/climbing-the-psychic-summit/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 23:43:16 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[Client App Work]]></category>
		<category><![CDATA[iPhone Apps]]></category>
		<category><![CDATA[iPhone Development]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=306</guid>
		<description><![CDATA[<p>I&#8217;m putting the finishing touches on our latest app, which is being produced for HD audio/video outfit <a href="http://psychicsummit.com/">Psychic Summit</a>.</p>
<p>All I can tell you now is: think <a href="http://www.generativemusic.com/">Brian Eno&#8217;s iPhone apps</a>, or the <a href="http://www.fm3buddhamachine.com/">Buddha Machine</a>&#8230;&#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/11/climbing-the-psychic-summit/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Apple: Only &#8220;professional&#8221; satirists can make fun.</title>
		<link>http://www.juggleware.com/blog/2010/09/apple-only-professional-satirists-can-make-fun/</link>
		<comments>http://www.juggleware.com/blog/2010/09/apple-only-professional-satirists-can-make-fun/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 22:43:52 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Freedom Time]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[censor]]></category>
		<category><![CDATA[defamatory]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[rejected]]></category>
		<category><![CDATA[satire]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=303</guid>
		<description><![CDATA[<p>Well the <a href="http://www.juggleware.com/iphone/freedomtime/">Freedom Time</a> controversy has long passed from my mind, except when some other story pops up that reminds me.</p>
<p>Today I had the chance to read Apple&#8217;s new App Store Approval Guidelines (registered developers can read them <a href="https://developer.apple.com/appstore/resources/approval/guidelines.html">here</a>&#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/09/apple-only-professional-satirists-can-make-fun/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>How to get the Return key to dismiss a UITextView</title>
		<link>http://www.juggleware.com/blog/2010/07/how-to-get-the-return-key-to-dismiss-a-uitextview/</link>
		<comments>http://www.juggleware.com/blog/2010/07/how-to-get-the-return-key-to-dismiss-a-uitextview/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 20:05:07 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[UITextView]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=280</guid>
		<description><![CDATA[<p>Need to dismiss they keyboard in a UITextView? Changing the Return key to read &#8220;Done&#8221; doesn&#8217;t make the iPhone keyboard to go away.  Put this code in the delegate for your UITextView and your return key can behave more like &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/07/how-to-get-the-return-key-to-dismiss-a-uitextview/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>plist &gt; JSON &gt; XML</title>
		<link>http://www.juggleware.com/blog/2010/07/plist-json-xml/</link>
		<comments>http://www.juggleware.com/blog/2010/07/plist-json-xml/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 16:14:48 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[JSON]]></category>
		<category><![CDATA[mySQL]]></category>
		<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=266</guid>
		<description><![CDATA[<p>Having developed 4 or 5 iPhone apps now that download remote XML data from servers and populate tables view and other content, I can tell you without reservation that it is the slowest way to go.</p>
<p>Performance using JSON is &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/07/plist-json-xml/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How To Place a UIWebView inside a UIScrollView</title>
		<link>http://www.juggleware.com/blog/2010/07/how-to-place-a-uiwebview-inside-a-uiscrollview/</link>
		<comments>http://www.juggleware.com/blog/2010/07/how-to-place-a-uiwebview-inside-a-uiscrollview/#comments</comments>
		<pubDate>Fri, 09 Jul 2010 16:53:36 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[UIScrollView]]></category>
		<category><![CDATA[UIWebView]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=247</guid>
		<description><![CDATA[<p>To display several pieces of content on a screen, I needed several views. A scroll view (<code>UIScrollView</code>) was necessary to encompass the headline, photo and story text; I had the headline and photo at the top in a &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/07/how-to-place-a-uiwebview-inside-a-uiscrollview/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Xcode installation woes.</title>
		<link>http://www.juggleware.com/blog/2010/07/xcode-installation-woes/</link>
		<comments>http://www.juggleware.com/blog/2010/07/xcode-installation-woes/#comments</comments>
		<pubDate>Sat, 03 Jul 2010 18:04:32 +0000</pubDate>
		<dc:creator>alec</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[iOS4]]></category>
		<category><![CDATA[Xcode]]></category>

		<guid isPermaLink="false">http://www.juggleware.com/blog/?p=245</guid>
		<description><![CDATA[<p>iPhone developers: if you install Xcode 3.2.3 to start developing iOS4 apps you may be surprised to find that all prior SDKs and Simulators before 4.0 for iPhone (and 3.2 for iPad) get removed. Trying to build using an older &#8230;</p>]]></description>
		<wfw:commentRss>http://www.juggleware.com/blog/2010/07/xcode-installation-woes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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